Code updated after comment received from "mich", now code looks much better.
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Now that I have some free time and no work to do, I thought to play with QML and created simple demo that implement views and changes view on swipe event.
As of now I don't have latest QML installed, therefor I am not able to use GestureArea QML element to detect swipe gesture and decided to implement my own swipe detection code in QML.
In demo, view is quite simple just showing colored rectangle and string. My intention for demo was to create reusable view element and to change view from one to another.
My view code is as below, I am calling it as screen in code and named QML file as Screen.qml. Mainly screen element maintain states to hide and show view and animate the transition. In real world it might required lots of other property and function but my implementation have only few.
Overall I felt there is lot more to do to create truly reusable view code,but this is all for now.
---------------------
Now that I have some free time and no work to do, I thought to play with QML and created simple demo that implement views and changes view on swipe event.
As of now I don't have latest QML installed, therefor I am not able to use GestureArea QML element to detect swipe gesture and decided to implement my own swipe detection code in QML.
In demo, view is quite simple just showing colored rectangle and string. My intention for demo was to create reusable view element and to change view from one to another.
My view code is as below, I am calling it as screen in code and named QML file as Screen.qml. Mainly screen element maintain states to hide and show view and animate the transition. In real world it might required lots of other property and function but my implementation have only few.
import Qt 4.7
Item {
    id: screen
    property string color: "red"    
    property string title: "title"
    opacity: 1    
    function hide() {
        screen.state = 'hide';
        screen.x = 0;
    }
    function show(xVal) {        
        screen.x = xVal;        
        screen.state  = 'show';
    }
    Rectangle {
        id: rect
        width: 480
        height: 640
        color:  screen.color
    }
    Text {
        id: title
        text: screen.title;
    }
    states: [
             State {
                 name: "show"
                 PropertyChanges {
                     target: screen
                     x: 0
                     opacity:1
                 }
             },
             State {
                 name: "hide"
                 PropertyChanges {
                     target: screen
                     opacity:0
                 }
             }
         ]
    transitions: [             
             Transition {
                 from:"hide"
                 to:"show"
                 NumberAnimation { properties: "x"; duration:500}                 
                 NumberAnimation { properties: "opacity"; duration: 700 }
             },
             Transition {
                 //from: "show"
                 to: "hide"
                 NumberAnimation { properties: "opacity"; duration: 700 }
             }
         ]
}
In my main.qml entry qml code, I have swipe detection code and view switching code as below.import Qt 4.7
Rectangle {
    id: container
    width: 480
    height: 640    
    property int currentScreen: 0
    property int previousScreen: 0
    //creating array of screens
    property list<item> screens: [
    Screen {
            parent: container
            id: firstScreen
            title:"First Screen"
            color: "blue"
        },
        Screen {
            parent: container
            id: secondScreen
            title:"Second Screen"
            color: "red"
        },
        Screen {
            parent: container
            id:thirdScreen
            title:"Third Screen"
            color:"green"
        },
        Screen {
            parent: container
            //anchors.fill: parent
            id:fourthScreen
            title:"Fourth Screen"
            color:"orange"
        }
        ]
    Component.onCompleted: {
           console.log("Startup script");
           container.currentScreen = 0;
           container.previousScreen = 0;
           for(var i=0; i < 4; ++i) {
           screens[i].hide();
       }
       screens[0].show(0);
    }
    // function to show particular view 
    function showScreen(screenNo,direction) {
      screens[previousScreen].hide();
       var xVal = direction == -1 ? 400 : -400;
       screens[screenNo].show(xVal);
    }
    
    // function to switch view on swipe
    function onLeftSwipe() {
        previousScreen = currentScreen;
        currentScreen = currentScreen +1;
        if(currentScreen > 3 ) {
            currentScreen = 0;
        }
        showScreen (currentScreen,-1)  ;
    }
    function onRightSwipe() {
        previousScreen = currentScreen;
        currentScreen = currentScreen -1;
        if(currentScreen < 0 ) {
            currentScreen = 3;
        }
        showScreen (currentScreen,1)  ;
    }
    // swipe detection code
    MouseArea {
        id: mouseArea
        anchors.fill: parent;
        property int oldX: 0
        property int oldY: 0
      onPressed: {
        oldX = mouseX;
        oldY = mouseY;
      }
      onReleased: {
          var xDiff = oldX - mouseX;
          var yDiff = oldY - mouseY;
          if( Math.abs(xDiff) > Math.abs(yDiff) ) {
              if( oldX > mouseX) {
                    onLeftSwipe();
              } else {
                    onRightSwipe();
              }
          } else {
              if( oldY > mouseY) {/*up*/ }
              else {/*down*/ }
          }
       }
    }
}
Overall I felt there is lot more to do to create truly reusable view code,but this is all for now.



