Code updated after comment received from "mich", now code looks much better.
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Now that I have some free time and no work to do, I thought to play with QML and created simple demo that implement views and changes view on swipe event.
As of now I don't have latest QML installed, therefor I am not able to use GestureArea QML element to detect swipe gesture and decided to implement my own swipe detection code in QML.
In demo, view is quite simple just showing colored rectangle and string. My intention for demo was to create reusable view element and to change view from one to another.
My view code is as below, I am calling it as screen in code and named QML file as Screen.qml. Mainly screen element maintain states to hide and show view and animate the transition. In real world it might required lots of other property and function but my implementation have only few.
Overall I felt there is lot more to do to create truly reusable view code,but this is all for now.
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Now that I have some free time and no work to do, I thought to play with QML and created simple demo that implement views and changes view on swipe event.
As of now I don't have latest QML installed, therefor I am not able to use GestureArea QML element to detect swipe gesture and decided to implement my own swipe detection code in QML.
In demo, view is quite simple just showing colored rectangle and string. My intention for demo was to create reusable view element and to change view from one to another.
My view code is as below, I am calling it as screen in code and named QML file as Screen.qml. Mainly screen element maintain states to hide and show view and animate the transition. In real world it might required lots of other property and function but my implementation have only few.
import Qt 4.7 Item { id: screen property string color: "red" property string title: "title" opacity: 1 function hide() { screen.state = 'hide'; screen.x = 0; } function show(xVal) { screen.x = xVal; screen.state = 'show'; } Rectangle { id: rect width: 480 height: 640 color: screen.color } Text { id: title text: screen.title; } states: [ State { name: "show" PropertyChanges { target: screen x: 0 opacity:1 } }, State { name: "hide" PropertyChanges { target: screen opacity:0 } } ] transitions: [ Transition { from:"hide" to:"show" NumberAnimation { properties: "x"; duration:500} NumberAnimation { properties: "opacity"; duration: 700 } }, Transition { //from: "show" to: "hide" NumberAnimation { properties: "opacity"; duration: 700 } } ] }In my main.qml entry qml code, I have swipe detection code and view switching code as below.
import Qt 4.7 Rectangle { id: container width: 480 height: 640 property int currentScreen: 0 property int previousScreen: 0 //creating array of screens property list<item> screens: [ Screen { parent: container id: firstScreen title:"First Screen" color: "blue" }, Screen { parent: container id: secondScreen title:"Second Screen" color: "red" }, Screen { parent: container id:thirdScreen title:"Third Screen" color:"green" }, Screen { parent: container //anchors.fill: parent id:fourthScreen title:"Fourth Screen" color:"orange" } ] Component.onCompleted: { console.log("Startup script"); container.currentScreen = 0; container.previousScreen = 0; for(var i=0; i < 4; ++i) { screens[i].hide(); } screens[0].show(0); } // function to show particular view function showScreen(screenNo,direction) { screens[previousScreen].hide(); var xVal = direction == -1 ? 400 : -400; screens[screenNo].show(xVal); } // function to switch view on swipe function onLeftSwipe() { previousScreen = currentScreen; currentScreen = currentScreen +1; if(currentScreen > 3 ) { currentScreen = 0; } showScreen (currentScreen,-1) ; } function onRightSwipe() { previousScreen = currentScreen; currentScreen = currentScreen -1; if(currentScreen < 0 ) { currentScreen = 3; } showScreen (currentScreen,1) ; } // swipe detection code MouseArea { id: mouseArea anchors.fill: parent; property int oldX: 0 property int oldY: 0 onPressed: { oldX = mouseX; oldY = mouseY; } onReleased: { var xDiff = oldX - mouseX; var yDiff = oldY - mouseY; if( Math.abs(xDiff) > Math.abs(yDiff) ) { if( oldX > mouseX) { onLeftSwipe(); } else { onRightSwipe(); } } else { if( oldY > mouseY) {/*up*/ } else {/*down*/ } } } } }
Overall I felt there is lot more to do to create truly reusable view code,but this is all for now.
My realization is some different http://nopaste.info/57f185139e.html
ReplyDelete@mich, Thanks for sharing, link is good resource, I was searching for something like this.
ReplyDeleteHello Kumal,
ReplyDeleteExecutive summary: thanks for sharing.
Nit: I suspect the software you used to format the code munged it a little bit. In particular, the syntax of property list needs the type (ie, Screen) in angle brackets. Also, the comments in the onReleased method will comment out the ending curly bracket.
-jk
Thanks jk for comment,
ReplyDeleteI will try to paste properly formated code.
-kunal
when you will paste the formated code?
ReplyDeleteHi, Thanks John for pointing out errors,
ReplyDeleteI resolved those formatting problem in post, please let me know if there are still some problems.
~Kunal
Hello kunal , i m using lib in Qml . this lib is create in Qt/c++.
ReplyDeletei have create hello world progam in Qml( default program in Qt Quick ui). i m use visible property in Qml. i m using parent.visibility = false. then disply
Gui from lib . and skip the lib GUI enterd the Hello world app . i m using parent.visibiliy = true. but i m getting blank secreen. pls give me answer my Question.
your property array should have 'item' capitalized:
ReplyDeleteproperty list screens:
should be:
property list screens:
sorry, formatting botched. Just capitalize the first letter of the word 'item' to 'Item'
Delete